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Use [batching of operations](https://developers.google.com/sheets/api/guides/batch) and any other possible performance optimizations to improve performance. It would be smart to benchmark performance …
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Problem:
running a simple profiler, I see that the program spends so much time in this function:
unsigned dramsim_log2(unsigned) in SystemConfiguration.h
dramsim_log2 is used too frequently. For exam…
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Based on the Locust simulation, user requests to collect data while also collecting data from pods. Initially, the initial replica was set in boutique.yaml, but as the load and CPU changed, the pods s…
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Establishing and documenting a standard benchmark suite for Parcels would bring an active focus to performance within the Parcels project.
This benchmarking suite could include whole simulation tests…
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**Describe the motivation for the feature request**
Today we figured out why, while using Intels OpenCL runtime, we would see initially performance drops in our simulation. For the first hour of simu…
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Hi,
At work, i'm porting all the repositories to mainline cocotb with python3 and i'm seeing that the performance using python3 is ~4 times worse than python2 For executing the tests, i just changed …
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It would be useful to have some repeatable performance benchmarks showing the expected runtime and scalability of the MACE architecture. The idea would be to use the PyTorch implementation available …
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### Summary
`kspace_style pppm/dplr` is quite slow in LAMMPS, significantly slowing down the MD simulation. A multiprocessing code running on CPU (or a GPU implementation) could speed-up significant…
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### Problem Description
The current terrain simulation systems do not provide a sufficiently realistic, scalable, and dynamic response to both player interactions and environmental phenomena in 2D …
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### Issue: **Implement Log Hashing for Simulation Consistency Verification**
**Description:**
We need a robust mechanism to verify the consistency of simulation results between runs. By generati…