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For Ethernet, the physical layer only encodes the beginning and end of frames, all of the details about the frame can be determined from looking at data within the frame itself. However, other protoc…
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To address various issues in the modelling like centroid problem, chip misalignments, and including a prior a new PSF model class needs to be added to WaveDiff >v2.0.x.
It's implementation is il…
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Hi, I only discovered this repository today, and the visualizations for SD and LoRA are fantastic. Thanks to the author for their hard work.
However, during use, I found a few questions:
1. Diff…
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The spec currently mentions that if `specular_color` is used to affect the color of the specular reflection, he underlying layers (diffuse/SSS/transmission) should be tinted according to the complemen…
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## Issue Description ##
when using RLC configuration in QCI=9 { AM::Acknowledged mode} specifically main parameter : SN length and set it to 12 instead of the default 18; the DL physical layer …
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Currently `F.Cu` and `B.Cu` elements' "`z-index`es" are "random" (according to the element creation order):
![image](https://user-images.githubusercontent.com/6639874/48889673-b1ed2e80-ee47-11e8-9f…
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**Is your feature request related to a problem? Please describe.**
The GIE IR layer is re-factored based on Calcite. However, the physical layer is still in the pre-IR route. Migrate it into the ne…
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Hey everyone,
I'm taking a go at investigating the Smart Probe that was referenced in issue #5. I have managed to make some advancements on the SW side, but I'm at a point where I'd need some more …
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```cypher
MATCH (p: PERSON{id: $personId}) -[k:KNOWS*1..4]-(f: PERSON {firstName: $firstName})
WHERE p f
with f AS f, length(k) as len
with f AS f, min(len) as distance
ORDER BY distance ASC, f…
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## **Description**
I am using the Ultraleap Plugin 7.1.0 in Unity with the LeapServiceProvider in DesktopMode. I have added Physical Hands Manager to my scene, and I am generating AR planes and mes…