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@ruudvdent noticed that in the profiling code, we calculate totals without compensating for the area weights:
https://github.com/WAM2layers/WAM2layers/blob/ffee8b844af92a991a9cbe7d5f70a408f25498e6/…
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Mario Builder 64 crashes if I switch to Mario camera while climbing a tree or pole, and it also crashes if I grab a tree or pole while in Mario camera. Lakitu camera doesn't cause any problems though…
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https://www.openstreetmap.org/node/5593921263 is not rendering, with the telecom layer checkbox switched on.
Also one day you will want to divide the telecom layer into e.g.,
- cellular towers, vs…
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This issue is related to what was [mentioned](https://github.com/CHLNDDEV/oceanmesh/pull/68#issuecomment-1807314602) in the PR for global meshes about the stereographic distortion.
Close to the po…
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Add swinging poles like in Fall Guys.
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My texture mapping on the sphere looks weird
![image](https://github.com/user-attachments/assets/51331469-97a1-4fb0-aedd-28a89d8713b6)
![image](https://github.com/user-attachments/assets/317140c2-66…
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They're see through but not shoot through :)
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Just a few weird things with piston extension poles, some of these things might be intended behaviour or normal create things, not entirely sure.
1. Piston extension poles stay waterlogged when ass…
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I'm playing with a 2wheel dc motor rover project.
Pressing tab in the REPL to evaluate available things off of `crickit` causes dc_motor_1 to fire but not dc_motor_2.
Why is that, maybe while e…
tyeth updated
1 month ago
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I can't solve the poles distortion of my tilemap. Could be related with the projection, or the 3d polygon mesh of the sphere? I may appreciate any help. Thank you.
HuVas updated
5 years ago