-
I can't seem to be able to disable crosstalk, no matter how often I uncheck it in the settings. I find that feature highly annoying and would like to be able to disable it.
I am using the release ver…
-
If implemented well, 3D positional audio can GREATLY improve immersion -- imagine this feature combined with the VR... Check out for instance this video with headphones: [System Shock 2 with 3D spatia…
-
If implemented well, 3D positional audio can greatly improve immersion. Check out for instance this video with headphones: [American McGee's Alice with 3D spatial sound (OpenAL Soft HRTF audio)](https…
-
**Is your feature request related to a problem? Please describe.**
Our sound system can be enhanced and made more flexible and efficient. In addition, different kind of audio quality features can be …
-
### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
A clear and concise description of what the issue is.
**Your Setup (please complete the following information):**
…
-
Future notes:
Have hook for games/mods to give positional data
Work out if elements can do arbitrary positional
-
## What problem does this solve or what need does it fill?
- Other game engines have the capability for positional audio sources:
- [Godot](https://docs.godotengine.org/en/stable/tutorials/audio/…
-
Would require patching mumble itself to enable more RPC commands
-
In game engines, filters and convolvers are used for environment-responsive sound. This is used to make sound feel more immersive (for instance, muffling speech behind a wall vs being in the same room…
-
- `three` version: ^0.128.0
- `@react-three/fiber` version: ^6.2.2
- `@react-three/drei` version: ^6.0.1
- `node` version: v12.18.4
- `yarn` version: 1.22.5
### Problem description:
I notic…