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### Describe the project you are working on
A 3D Terrain Lod system
### Describe the problem or limitation you are having in your project
Today's terrain grid systems are generally block based.
Us…
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### Build Version
2db85ca6ecd46ff31035f59cd409477e81d4e0e7
### Operating System Environment
- [ ] Microsoft Windows (32-bit)
- [ ] Microsoft Windows (64-bit)
- [ ] Mac OS X
- [X] Linux (specify dis…
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Related: https://github.com/godotengine/godot-proposals/issues/5196_
### Describe the project you are working on
Mainly testing features and making small test games for fun.
### Describe the pr…
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Hello, this runtime terrain editor is awesome. Here is a basic port for UE5 for anyone wanting to try it out:
https://github.com/EmmettJnr/IngameTerrainEditor-UE5
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### Describe the project you are working on
A UI application which I'm trying to make a modern UI for.
### Describe the problem or limitation you are having in your project
There seems to be some l…
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This issue serves as a curator of patterns that is nice to have, yet not so well defined.
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TODO
improve sector generation
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Godot users want terrain. Terrain will not be added to Godot, because t…
reduz updated
2 months ago
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Hi,
Thank you for your plugin however I have a problem I hope I can have solved. The PointCloud is rendering fine but as soon as a WorldSpace Canvas with an Image/Text inside the bounds of the Mai…
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The docs for `BezPath`'s methods seem a bit too literal. For instance, `curveto` says "Push a curveto element onto the path." which is technically correct, but something like "appends a cubic Bézier c…