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Hey, probably me doing something stupid... my keymap.c file(converted by qmk tool) looks like this:
```c
#include QMK_KEYBOARD_H
#if __has_include("keymap.h")
# include "keymap.h"
#endif
…
tompi updated
2 weeks ago
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![Изображение](https://github.com/user-attachments/assets/29b552a4-ae7a-4fae-b470-b6053040176b)
![CA3F1E8D-F547-499B-A6D8-6A72CC5F8D5C_1_105_c](https://github.com/user-attachments/assets/dfe5acc8-0f5…
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I added `AUTO_MOUSE_THRESHOLD` to `qmk_firmware/keyboards/keyball/keyball39/keymaps/{mymap}/config.h` to customize Auto Mouse Layer.
The optional parameters were taken from qmk's site. https://github…
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This repo does not build with current (as of today) qmk_firmware.
Here are the steps to reproduce it:
```bash
cd /tmp
git clone https://github.com/qmk/qmk_firmware
git clone git@github.com:GEIG…
sotte updated
3 weeks ago
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Hi all,
Maybe I'm missing something obvious, but I just tried importing my old, tried and tested keymap JSON files to the qmk config website and it's now all over the place. I then changed the old …
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I am interested in trying this out but as I use a lot of combos on the home row, I'd like to know if that is at all possible with this solution? And if so, how? Or even if no consideration for this ha…
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Hola Ale! puede me esté equivocando pero creo leer en algún forum que tenias un ferris con un layout similar al miryoku con un par de modificaciones, si es así me podrías compartir el keymap, he visto…
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$ qmk compile -kb koda -km default
INFO Compiling keymap with make -j 1 koda:default
QMK Firmware 0.13.15
Making koda with keymap default
ERROR koda: No LAYOUTs defined! Need at least one la…
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Hi there,
the QMK keycode MAGIC_TOGGLE_GUI (or the short way GUI_TOG) does not work wit VIA, although it's featured in the QMK documentation. On this page (https://docs.qmk.fm/#/keycodes_magic) it …
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Hello!
I'm currently using this action to compile a custom layout for my Ergodox EZ shine variant, with the `ergodox_ez/shine` keyboard. I define my keyboard [here](https://github.com/Chiggins/oryx…