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```
It would be nice to have "no audio" as a choice in the Audio Filters.
Information about this feature:
"The -noaudio parameter can be used to remove audio from a video file or not to
use audio wh…
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nQuake looks receive lots of criticism for not being faithful. namely the fonts, and hud...
i think the default look should be changed to something more faithful.
charset a bit like this: http://…
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Right now I see Dockerfile fetches mvdsv and ktx and builds them from source.
This is quite time consuming, though, and generates different binaries per git source ref.
Also I see that there is al…
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```
It would be nice to have "no audio" as a choice in the Audio Filters.
Information about this feature:
"The -noaudio parameter can be used to remove audio from a video file or not to
use audio wh…
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I have one suggestion for improving the .xml that is generated with the .mvd
Maybe you have some too. Feel free to share in the comments.
Problem: Player names are not listed in team modes. So we …
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As a server admin, I'd like to run a Quake themed server that features Quake level remakes and QuakeWorld style player movement. To do this, I'd like to be able to specify all player movement paramete…
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In main page in description how to build linux binary for Fedora, not enough one package in dependencies list, in build-linux.sh it's exist, "minizip-devel".
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https://github.com/id-Software/Quake/blob/master/QW/client/pmove.c for reference
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Just kicking this idea around.. what if we took all 6 Quake1 DM levels and smooshed them together into a single, massive map? Minor amputations would probably have to be made to connect them (using th…
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Is there any type of documentation around?
Trying to setup some coffee break madness for my company. Would like to serve some midair, instagib and so on but there is a great void how to configure msd…