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Reflective items:
- [ ] ~~Snowmobile windshield (O_SKIDOO_FAST = 13, O_SKIDOO_ARMED = 51, mesh 0)~~ **See info below**
- [ ] Rolling wheel blades (O_SPINNING_BLADE = 80, quads only not triangles, m…
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Mirrors and reflections are opposite in Studio, while they are OK in official game VR.
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Running dials.image_viewer on some files I have which contain a `PolychromaticBeam` object, and the viewer fails to open because of the lack of an `s0` vector. Traceback below.
```(base) [rahewitt…
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As I re-read the tutorial I'll capture suggestions in this issue.
```
For many versions of Java you can find the standard libraries JAR by grepping the output of java -v:
> java -v 2>&1 | grep Op…
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Currently with gloss/spec map, the reflexion is the skybox. This create a sense of realism but in the reality the reflexion (there is no perfect reflexion) so it's always darker than the reality. Even…
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[*] I've made sure I'm on the latest version
# Bug Report
## Description
Reflections on windows and glass foundations become blurry when viewed up close and at certain angles. I've fixed it by se…
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https://forum.babylonjs.com/t/ssr-when-i-rotated-a-mesh-the-reflection-shows-wrong-and-connected-to-the-mesh/30915/17
- [ ] Refine and update our Post Processes (includes reflection/refraction/irra…
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The spells, Terra Reflection and Everflame Reflection are incorrectly documented in the book; the spells require an entity to be poped for it to push a bool regarding the respective check made by each…
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this is pdf file [Kenta Eto and Yusuke Tokuyoshi. 2023. Bounded VNDF Sampling for Smith-GGX Reflections](https://gpuopen.com/download/publications/Bounded_VNDF_Sampling_for_Smith-GGX_Reflections.pdf) …