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## Describe the bug
This script prompts the user to press `X` once, which plays Dan's Guitar Animation while Dan speaks and automatically advances to Arin's line without any user input.
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&SPEA…
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Hi there,
I'm wondering if it would be possible to incorporate support for directives to handle layout shifting within the @vueuse/motion library. This feature would be highly beneficial for develo…
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When animation is halted, changing fps updates slider immediately to next position, but the number in Animation text field does not get updated immediately. Starting with fps=2 at slider position 0.5,…
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Hi! Thank you for all your efforts around Gloo. It's very nice.
I'm heaving trouble figuring out how to use `gloo_render::request_animation_frame` and would really appreciate a simple, yet practica…
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### Description
The current implementation of the animation frame fallback using setTimeout in the provided code snippet might lead to timing inaccuracies for achieving smooth 60 frames per second (F…
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This pull request aims to enhance the user experience by incorporating Framer Motion animations into the Feed Page and Home Page Feed Section
> ### Changes Proposed
> * [ ] Feed Page Animation
>…
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Add the ability to specify the animation ease curve for a key frame animation. Currently it looks like the animations are hard-coded to ease-in / ease-out.
![ezgif com-video-to-gif](https://user-i…
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**Describe the bug**
I am trying to show some animated graphs in multiple windows at once. For a single window, the FPS is limited by display FPS, that is 165Hz. But when I open a second viewport wi…
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Although the [Paper.js docs](http://paperjs.org/tutorials/animation/creating-animations/) say that the "onFrame" event is called up to 60 times per second, I noticed that animations go much faster on …