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Hi there,
retroarch: [Status: fail] [recipes/emscripten/emscripten] [Finished: 2020-02-07 20:44:46.474131+00:00] [http://paste.libretro.com/191000]
Emscripten port is now broken
and the problem…
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Hi,
I've notice the v4.0 doesn't support Sega32x core.
Will it be added on the future version?
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My problem is that this config file only works for the folder in which my rom is directly placed.
To give you a better understanding what I mean, here is an example: My folder structure looks like …
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As this is openGL it wont work on xbox one and above could direct x be added and then Boxedwine turned into a uwp/appx to allow it to work on xbox one?
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Hi @m4xw, I thought for a long time that the iOS 64-bit version always had some "black texture issues", but it seems that's only happening with the main iOS branch… https://forums.libretro.com/t/retro…
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Hey there garbear I’ve been testing out your Retroplayer 21 Beta 1 Build For A Couple Of Weeks Now And It’s My Go To Emulator Only Problem Is I Couldn’t Get The Regular Amiga Games Running Even After …
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I got to about where you are building mupen64 for web. Another project you might be interested in is https://github.com/nbarkhina/N64Wasm/ they took the old parallel libretro code and used SDL openGL …
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I've been playing this rom hack of the Super Mario 64 game and in a certain level some textures just appear as white, but other emulators the texture is colored. This is not something only on this rom…