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RetroHub only supports emulators for 4 systems right now: `nes`, `snes`, `gc` and `n64`. Support needs to be added for many more emulators, ideally on par with EmulationStation-DE.
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RetroHub has a built-in solution to handle UI repeat events for controllers. However, recent changes in Godot have replicated this behavior, and now both solutions are in conflict. Since Godot's solut…
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Check cases where backspace is still used when it shouldn't, like in new system/emulator popup and name label.
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Some UI sounds for basic actions, such as UI movement, selection, and text entry, will make the user experience much more enjoyable and console-like.
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Hi.
I am fully blind and I want to use retrohub. I play a lot of games and I want a frontend to make it easy to launch and play. Retrohub does not support the screen reader I am using. A screen reade…
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The visual design is very bare bones. As the default theme, it needs a better look and feel to promote RetroHub.
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### Godot version
v4.1.stable.official [970459615]
### System information
Godot v4.1.stable - Windows 10.0.22000 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 30.0.15…
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Trying to change theme doesn't work like before. Closing or switching sections resets the setting back to the current value:
https://github.com/retrohub-org/retrohub/assets/6501975/4af77dbf-861c-4b…
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The upcoming Godot 4.0 version will require a rewrite in code because of the changes in GDScript. This internally will force RetroHub to update to a major version, but the changes go deeper, as new th…
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Config section is for handling custom config themes and structure from themes, but these have to be implemented in RetroHub first: https://github.com/retrohub-org/retrohub/issues/16