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In CSS Rhythm level 1 the `block-step-insert` property has two values: `margin` and `padding`, to specify whether the space added in order to step everything to the step unit is margin or padding.
h…
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# Game summary
- Game name: Ao no Kanata Four Rhythm
- Game serial: PCSG00700
- Game version: 1.00
# Vita3K summary
- Version: v0.1
- Build number: 1063
- Commit hash: https://github.com/vit…
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### Please, describe what you get
The game crashes before goes Ingame after the loading screen due to a shader generation error.
```
Critical Error:Couldn't generate shader
Exiting
```
(More i…
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**Describe the bug**
Dynamo fails to load multiple dll-files resultning only af few nodes being accessible. Se picture
![in dynamo](https://github.com/johnpierson/RhythmForDynamo/assets/74551787/44…
HDU91 updated
2 weeks ago
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The games other than band hero only use two stems for the songs - song.hwas and guitar.ogg. Having a full set of stems results in drums.ogg and rhythm.ogg being created, but these tracks are not recog…
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Another option would be to cache a list of all the combinations of different Rhythms.
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I'd like to have a subsection of the classical form unit, including [external expansions](http://openmusictheory.com/externalExpansions.html) and [internal expansions](http://openmusictheory.com/inter…
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Vertical rhythm and spacing between elements is something that should be easily and universally defined. Using techniques such as the [Lobotomized Owl Selector](http://alistapart.com/article/axiomati…
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There is a Scales module which has been growing in size and scope, with several popular (and some less popular) scales to use as convenient shorthands. It's a nice module, because it's self-documentin…