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1. What is the game model/type ? (e.g quest rpg, social rpg, mmorpg, indie, city builder, tower defense, etc)
2. What is the theme of the game? ( medieval, realistic, cyberpunk, etc )
3. Find at lea…
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I think it's finally time someone tackles the editor. It's current state is basically unusable. I'd like to collect a list of features and prioritize them here. **NOTE** this list will grow as we d…
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I have been trying to create and Android rpg with libtiled. I have combed blogs, stackoverflow, etc. and I am haven't found anything enlightening. Does anyone know how to implement libtiled into and a…
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I am very interested in your work. Can this work work on the dataset used in "Event-based, 6-DOF Camera Tracking from Photometric Depth Maps."? This dataset can be downloaded from http://rpg.ifi.uzh.…
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Can someone point me to the specific location where I can change the camera parameter? Or the relevant tutorial/demo having the option to do that?
I'm primarily playing with the esim_ros for the ima…
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Although I don't know anything about RPG maker or Ruby scripts... I am somewhat of a modder and have identified the map files associated with the casino (or "cassino"), and its parent maps... however,…
ghost updated
12 years ago
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## Bevy version
https://github.com/bevyengine/bevy/commit/fd1af7c8b8a737b4da79615741f8844069bc6a5c
## System information
Versions
- cargo 1.68.0 (115f34552 2023-02-26)
- MacOS 13.2.1
M…
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What if we moved refreshing monster aggro from spawns to players and summons?
In case the question wasn't clear enough, I'm speaking of spawn.cpp loop that calls onCreatureAppear.
### current pr…
Zbizu updated
3 years ago
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Hi,
Is there a higher level abstraction to interact with the quad in the flight gym env? Rather than learning a policy that outputs concrete motor thrusts, I would like to produce a policy that outpu…
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While our current image generator excels at creating character visuals and other detailed images, it struggles with generating coherent and detailed maps of the world. Maps are crucial for setting the…