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## 一言でいうと
セマンティックセグメンテーションの問題において、(1) アノテーションの曖昧性を排除、(2) カテゴリ数の増加(150カテゴリ)、(3) サブカテゴリを導入したデータセットを提案。
### 論文リンク
論文 http://people.csail.mit.edu/bzhou/publication/scene-parse-camera-ready.pdf
プロジェクト …
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Just a quick question as mentioned in the title, I was wondering if anyone has tried to use World Locking Tools and Scene Understanding, I couldn't find anything online about this topic, cheers.
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# Joint 2D-3D-Semantic Data for Indoor Scene Understanding #
- Author: Iro Armeni∗ Alexander Sax∗ Amir R. Zamir Silvio Savarese
- Origin: [https://arxiv.org/pdf/1702.01105.pdf](https://arxiv.org/…
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Hello. First of all, thanks for all the work you've done in this project. I've been using PyScene for some months until now and it has been very helpful, intuitive and easy to use.
**Description of…
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### Scope
I am finding that a number of my scenes don't match when scraping in scene tagger, but then do show when searching... however when reviewing the match found by search, it shows that multipl…
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Hi, guy
I see a demo about [View](https://codesandbox.io/p/sandbox/multiple-views-with-uniform-controls-forked-9klrdy?file=%2Fsrc%2FApp.js%3A86%2C10-88%2C18)
According to my understanding of code,…
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Scene Understanding runs in the editor but then i check Query Scene from device and deploy to Emulator or Hololens2
and get the following exceptions.
Exception thrown at 0x00007FF9DD52FDCC (Kernel…
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Original article: https://localjoost.github.io/Using-ARPlaneManager-as-an-alternative-to-Scene-Understanding-with-MRTK3-on-HoloLens-2/
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Hi there, thanks for uploading this repo! I'm relatively new to Godot, and reading through the code, I can understand most of what it's doing, but I currently lack the core understanding of Godot requ…
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https://github.com/godotengine/godot-csharp-visualstudio/issues/49
This is my understanding right now.
## Suggestions
- [ ] Launch
- [x] Play in Editor
- [x] Launch (Select Scene) => Right now …