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One of my Minecraft worlds I have used for many years. After any update that changed the chunk generation I have been stuck with horrible looking chunks that generate at the edges of my world. I have …
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The smoothing function parameter was the most important parameter for Nanbo and I when we were researching data drift techniques. I think it will be common for users to not want smoothing and common f…
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Error in bsseq::BSmooth(freqgpc, ns = 10, h = 100, verbose = TRUE) :
BSmooth() encountered errors: 148 of 148 smoothing tasks failed.
In addition: Warning message:
In parallel::mccollect(wait = T…
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The framerate can rather juddery when playing online with uncapped FPS. Not entirely sure how one would go about mitigating this, but whatever was done for Crispy Doom seems to yield better results ov…
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Hi, i don't know why but the smoothing mod doesn't work, I did all the steps and my files looks exactly like the image, when I open the game it shows "ACSE loaded" but the mods doesn't work. Any idea …
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Hi there. I have a CharacterBody3D character in my game that when they pick up a RigidBody3D, it static-freezes that object and reparents the object to the character, as well as adding the necessary c…
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### Type
Incorrect behavior
### Operating System
Windows
### OS Version
windows 11
### Bug description
animation smoothing is no longer separated into 3 tabs. i liked having normal player anima…
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Excellent work! Thanks for sharing this! I am wondering whether your existing hex smoothing solutions could be adjusted to consider the original geometry primary boundaries to fit / 'snap' the generat…
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- [ ] Add a weighted smoothing option using fuzzy point averaging (research this): https://www.researchgate.net/publication/252756102_Fuzzy_Point_Averaging_of_the_GPS_Position_Components
- [ ] Allow …
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### 🐛 Describe the bug
Setting the positive value `3.` to `label_smoothing` argument of [nn.CrossEntropyLoss()](https://pytorch.org/docs/stable/generated/torch.nn.CrossEntropyLoss.html) gets the er…