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Review [CSS Spatial Navigation Level 1](https://www.w3.org/TR/css-nav-1/). This may relate to the [CSS navigation](https://github.com/w3c/css-a11y/projects/1) problem.
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Migrate the code for 'follow the user' to the virtual instructor, but improve it, so that the character tries to position itself always in front of the user, slightly to the side (so as not to obstruc…
fwild updated
2 months ago
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Added the polyfill to a web app. Key navigation works for a start, but after some navigation the following error is thrown on every key event:
```
Uncaught TypeError: container.getSpatialNavigatio…
perqa updated
2 years ago
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**Is your feature request related to a problem? Please describe.**
TV apps (i.e. web apps designed for large screen devices) look great in a VR environment (like the Wolvic browser). However, most ca…
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- [ ] Spatial Mapping & Spatial Understanding
- [x] Place agent in the physical world
- [x] Navmesh + Spatial Mapping of the physical world
- [x] Agent navigation in the physical world using NavMes…
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Currently we use spatial navigation arrows rendered in HTML/CSS that have (semi) static positions on the canvas. They also only allow to navigate to a certain image in every direction.
The spatial…
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While crawling [CSS Spatial Navigation Level 1](https://drafts.csswg.org/css-nav-1/), the following links to other specifications were detected as pointing to non-existing anchors, which should be fi…
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Migrated from https://github.com/WICG/spatial-navigation/issues/120
Originally created by @frivoal on *Wed, 17 Oct 2018 05:21:10 GMT*
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Previously in #70, we discussed whether `window.navigate…
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We've had an external feature request on whether it's possible to remove the navigation/embodiment (e.g. object manipulation) aspects of tasks through setting a flag (e.g. `embodiment = false`) to try…
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If `@media (pointer)` (or `@media (any-pointer)`) evaluates to false, presumably the user is using some sort of keyboard input or similar, and pressing tab (or similar) to navigate the focusable elem…