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![image](https://user-images.githubusercontent.com/20745578/189117112-b38196cd-8518-4f6a-abc5-25208e102acc.png)
Height is not always taken from tiledata. The item from the picture got 5 height in…
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![image](https://user-images.githubusercontent.com/51728381/86512682-3482f180-bdd2-11ea-8d27-9507d7a1c765.png)
I have this multi on Fiddler.
If I add it to SCP:
```
[multidef 0207f] //ne
DE…
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Memory flags in combat are not compatible with sphere_defs. What I've found that npcs using weird memory flags - memory_speak (040) instead of memory_fight (04) when it starts attack ; memory_irritate…
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```
Invalid item *** being addend to bulding 04001725
```
Original issue reported on code.google.com by `ZiRKo...@gmail.com` on 23 Sep 2011 at 9:19
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i don't know nothing about that, but its constantly...
i'm not get disconnected and the thread don't close. i can't send anything to console and the client stop responding
last linux build
![ne…
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https://wiki.spherecommunity.net/index.php?title=@PersonalSpace
Basically it will allow stepper step over you only once with full stam, than he get blocked, untill you set ARGN1 to 0 and create your …
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I'm making a door replacement menu for standard type of house (for example) - m_wooden_house
- Added AddComponent uid(W): Adds a Component with the given UID.
- Added DelComponent uid(W): Deletes …
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// COMBAT_ALLOWHITFROMSHIP 00040 // Allow attacking opponents from ships
COMBATFLAGS = 040
spells, arrows, etc..
this flag does not seem to work.
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requiring LOS will prevent the majority of attacks from happening to targets outside your ship. 99% of boat fights will be magery, archery, thrown objects, and potions. this essentially makes ship com…
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I would really like to use web api to integrate a web application with SphereServer, so we can get more advanced servers.
So why is there a need for an API when there is already Mysql?
For examp…