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This is an amazing project. I've encountered an issue, as mentioned in the title. I thought it might be a light/dark mode issue, but I tried both styles.
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FVTT has its own system for this. So does [the obsidian plugin](https://github.com/cwegrzyn/obsidian-forged/blob/926e091dbb46757e8020c18cab47ab8abbf73d12/src/entity/command.ts#L94-L95), and IIRC Crew …
rsek updated
4 months ago
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![image](https://user-images.githubusercontent.com/79132112/234976329-0cfe1f15-88e7-4b13-a9b2-88f13a474151.png)
https://2e.aonprd.com/Rules.aspx?ID=375
https://2e.aonprd.com/Rules.aspx?ID=380
The…
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`foundryvtt-cli` isn't quite ready for use in a github workflow yet (it would need to support folders and ideally expose more of its API), but it's getting there.
one problem i'd like to get ahead …
rsek updated
2 months ago
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Hi, I do t know if this is a bug or I'm doing it wrong (also don't know if there is another channel to bring this up).
If I try to drag actors (Characters, locations - planets in Starforged, etc) tha…
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Hello.
I'm finishing translating the CORE file to spanish (with the new updates) and I see that the moves are loaded through a JSON file. As far as I can see, the same mechanics are not implemented…
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# NoteCrawl — the chronicle of a NoteQuest player
[https://notecrawl.tiddlyhost.com/](https://notecrawl.tiddlyhost.com/)
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Use buttons over reactions
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oracle data entry in YAML is basically complete. most of the additional work involved is making will be making sure `next` can accomodate all ironsworn content gracefully.
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overlaps with #835
FVTT docs on Adventures: https://foundryvtt.com/article/adventure/
@ben and i chatted about this in discord. the idea is basically:
* stuff like oracles, moves, assets, enco…