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We may want to start tracking bird weights so we can select breeders that are close to the norm. Logging this in events will require parsing, so a separate table for quantitative measures would be hel…
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### Impacted plugin
Jetpack
### What
Add email bounce rate tracking to the Jetpack Stats dashboard for Jetpack Subscriptions.
### How
Currently, Jetpack provides stats on email opens and clicks, …
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Along the lines of #194, in order to facilitate that we need to have a form of account status tracking.
Accounts will have atleast 4 states: active, vacation, closed, idle/stale
For tracking pu…
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Some for individuals - Missions completed/losses/kills
Some for mission designers - Stats for tuning, ie lives remaining at win/number of remaining missions at loss. Most/least requested mission type…
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As it stands the player isn't awarded for doing better than previous run. Stat tracking of time played, max distance achieved, or something along the lines of a "score" would help gauge how player is …
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We have a test for replication lag from client -> server -> client but we aren't tracking stats yet: https://github.com/couchbaselabs/mobile-testing/blob/master/perf/concurrent-sync-sessions.js
We sh…
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Keep track of values that may be funny for the game results screens:
- Who made the most teamkills (onagers anyone?)
- Accumulated villager idle time
- Ressource wastes (build units/buildings, dest…
TheJJ updated
7 years ago
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The Stat tracking is skipping attacks, even when pressing the attack button slowly, it also disables the use of hotkeys
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### Problem Description
Missiles currently either have omnidirectional vision, or a 180° FOV in front of them that they can see. I'd like to propose that `(ir/radar/optical) tracker fov` gets added…
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Damn it, Tear
To expand: This would count Ultros-based stats. Messages, connections, messages, commands, and so on. This isn't related to #35.
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