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Please report bugs related to Shizuku itself.
**Requirements:**
- [x] Shizuku version is up-to-date.
- [x] Shizuku is downloaded from official channels (GitHub release or Google Play).
- [x] Shizuku…
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I made something similar to what you have done:
https://github.com/Vergenter/stronghold_autosell
Ideally it should be remade in a way to be supported by:
https://github.com/UnofficialCrusaderPatch/…
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When you enter in the stronghold area suddenly the torch stops it's lightning.
Immediately after leaving the stronghold area the torch lights up again.
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This was an epic Q2 CTF map, 2forts-style, with huge water areas that would look awesome in Quetoo. We have a lot of the materials required for this map, too, from Warehouse, Rage, etc.
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From Stronghold franchise:
- [ ] Bakery
- [ ] Woodcutter's hut
- [ ] Pig farm
- [x] Stockpile
- [x] Granary
- [x] Mill
- [ ] Hops Farm
- [ ] Brewery
Also consider:
- [ ] Shed (Improved…
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| Game | Steam AppID | Icon name | Original icon | Banner | Logo | Website |
| --- | :-- | :-- | :-- | :-- | :-- | :-- |
| `Stronghold HD` | `40950` | `steam_icon_40950` | ![original](https://cdn.cl…
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# Compatibility Report
- Name of the game with compatibility issues:
Stronghold HD
- Steam AppID of the game:
40950
## System Information
- GPU: Intel(R) HD Graphics 630
- Video driver versio…
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Hello, I just crafted Stronghold Gauntlets and noticed that they are infact not immune to disarm. I had the exact same problem on Nostralius and thought that this issue definetly would be fixed by now…
Laddx updated
5 years ago
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**New Mechanic Request**
Strongholds are a new type of tile. They behave similarly to vents (see #70) in that they start as neutral and can be claimed.
When neutral, all players who enter the st…
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I'm trying to use the stronghold plugin but for some reason an error shows up in the console when trying to initialize it.
I'm using SvelteKit.
## main.rs
```rust
// Prevents additional console wi…