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This is an idea I had from the very beginning, but requires a lot of time investment for questionable reward.
svg2gcode draws paths one by one with a naive DFS traversal of the SVG. There is a bett…
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While I have had very good and smooth running results with different controllers running the svg2gcode output, I find the 13 or so decimal places of mm a bit excessive. It would be helpful for output…
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Would it be possible to generate arcs instead of lines using code from gcodetools? I'm unfamiliar with clipper but it seems that it may be the issue here since it looks like it outputs lines upon conv…
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When you have a machine (as an example Creality Endre3Pro) with its coordinates originating at bottom-left corner, you must use the same geometrical reference (if you want to remain sane, that is).
T…
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The self-made polygon offsetting algorithm in pycam is fragile und fails to work even with seemingly trivial polygons.
Some problems of the algorithm are discussed in #79.
The offsetting algorit…
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hi, I want to refine the existing coordinates. What should I do? For example, divide some segments into multiple coordinates.
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Hello, would you mind relicensing your work to different version of GPL or is that absolute no go? We are looking for SVG importer to be used in this project:
https://github.com/vlachoudis/bCNC/iss…
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**Describe the bug**
Can't export to multiple SVG's from commandline.
**To Reproduce**
slic3r --layer-height 0.1 --export-svg piratecoin.stl
slic3r --layer-height 0.1 --export-svg piratecoi…
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For any basic shape like square, cirlc etc. the gcode generated is a filled element. How to get gcode that draws only the boundry
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```
$ gcode-simulator
events.js:72
throw er; // Unhandled 'error' event
^
Error: spawn ENOENT
at errnoException (child_process.js:980:11)
at Process.ChildProcess._handle…