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Hello,
I have tried to run the game by first running ./install_32bit_sdl.sh but it keeps giving me an error:
Username for 'https://github.com': ***********
Password for *********** …
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Hi everyone,
First of all, I'm so happy to see people doing something with this source code! I was hoping I'd see a project like this spring up as soon as I heard the original mac source was releas…
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Two reproducible errors that happen every time I visit the EIU admin page. This is with the latest verson of EIU here from GitHub.
in_array() expects parameter 2 to be array, boolean given
File: /The…
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hi... i liked this game... i remember played a little when i was younger, now i can fully enjoy it thanks to you
.... old games with fixed 4:3 low resolutions (from 320x200 to 1024x768) have proble…
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I've noticed that some recent commits have introduced `nullptr` in the codebase and added a C++11 requirement to `CMakeLists.txt` (https://github.com/Interrupt/systemshock/commit/e07f23447f04c5726a07e…
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As of PR https://github.com/Interrupt/systemshock/pull/162 being merged the game no longer has a limit on the max resolution that can be used. We should now then add support for more resolutions, eith…
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no facility to delete object
saving object parameters
reset - empty record in the object database (no use in the game, erased textures - null)
adjust the brightness of the editor
they could be use…
Tsssl updated
3 years ago
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Current situation:
- ADLMIDI and Fluidsynth-lite are bundled in with the code
- Native MIDI support was added after the two
- ADLMIDI mostly sounds like crap
- Fluidsynth quality depends on sound…
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Hello! I'm trying to create binds for Worms Armageddon. In this game, to change grenade fuse timer, player has to press a number key (1 2 3 4 5) to select seconds before it goes off.
Is there a way…
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### Describe the bug
So the port of System Shock to the NEC PC-9821 was dumped and unforuntately it does not work in either NP21w or Dosbox-X, while working on the real hardware. On DOSBox-X, audio…