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I am using your javascript code as a base for a school project (sorry for using it ;) ) but I was wonderdering how I could change the textures and change the looks of the caracters but since you used …
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The current skeleton textures which I've added (aka meatless) look like utter trash.
Some time someone needs to go through and revamp all the textures as well as create new ones because I have **_STOP…
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The API that Bonsai presents for binding textures implies that the texture will be durably bound to the specified shader, however OpenGL textures slots are global application state.
Binding a shade…
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Good morning, I'd like to discuss an issue I encountered with my project. I'm working on a game where I want a character to deliver instructions using LipSync in 2D at the beginning. However, I've run…
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Texture Browser is unable to delete unused textures in a map. When you remove brushes that use a specific texture, you will be unable to delete the texture from the Texture Browser:
![image](https:…
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When displaying a mesh with texture using `Mesh3D::with_albedo_texture` it is not possible to select the texture sampling strategy. It looks like some interpolation like "linear" is used. This makes i…
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When playing Everquest Live (ie: via Steam), some textures appear to fail to render, and models appear as white. Shadows seem to work so they appear ghostly. It appears that it's mostly with what appe…
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I'm running this in ComfyUI and in the 3d preview window the model is textured.
However once exported there is no UV map or texture.
Is there any way to export the texture? Maybe vertex colors?
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when i convert a model to obj so i can use it in this, it doesnt let me switch the material to textured. is this intentional?
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**As most textures here are stolen from various mods, it is certain i'll have to modify almost all turret and production textures.**
### COPYRIGHT FREE TEXTURES
**List:**
- [ ] Full Yellow tree
…