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I think making the set of items / paths configurable would make this plugin more versatile / universal.
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I looked at this https://github.com/javabeanz/owasp-security-logging/wiki/Masking
However that is very limited and requires logging statements to be written in a very specific way.
I have created…
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### Description of the feature
Currently, the items in vactubes can only go in one direction.
https://user-images.githubusercontent.com/102940520/209466003-0a04a3e9-5937-4c68-843a-dbd9f4c356bd.m…
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**Two staged plane solution**
Actually used in MZ. The most affected beam is chosen in two stages. First, program chooses beam level, which is nearest to the fire Z coordinate. Next, specific beam, w…
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### Suggestion
now we have sequential download and Low, Normal, and Maximum priority but it is not customizable enough for all situations.
let us say we have a torrent with 25 items and we want to d…
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The thing I'm mostly missing is the button for "Versatile" dmg button in the chat, as I'm still confused on how to roll the "alt Quick rolls", especially while using Token Action HUD module with Bette…
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I'm trying to do blob tracking based on both Saturation and Hue. Your OpenCV.inRange() function works great for doing either one but overwrites the input Mat object. It'd be great if that were as ver…
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`templateLock` is a property of `InnerBlocks` that allows you to "lock" an InnerBlocks area.
As implemented, it is somewhat limited, with only three options: prevent all modifications, prevent inse…
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Support more head dimensions to 64/128/256
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Is there a way to trigger an attack to use versatile or offhand damage? I know ALT and CTRL for adv / dis-adv... Thank you..