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Engines:
* https://bitbucket.org/ecwolf/ecwolf/src/default/
* https://bibendovsky.github.io/bstone/
Games:
* https://store.steampowered.com/app/9000/Spear_of_Destiny/
* https://store.steampowe…
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It would be nice if you could implement those fixes:
Dead Rising 2: [HD Frontend](https://www.pcgamingwiki.com/wiki/Dead_Rising_2#HD_Frontend)
Deus Ex: [Community Update](https://github.com/Defaultp…
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Hello! I'm actually trying to do the exact same thing as this but using Wolfenstein 3D instead of Doom :) I would love to see how your GAN is set up because I'm not having any luck getting useful ou…
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1. Call of Cthulhu: Dark Corners of the Earth
2. Deathloop
3. Dishonored
4. Dishonored - Dunwall City Trials \(DLC\)
5. Dishonored - The Brigmore Witches \(DLC\)
6. Dishonored - The Knife Of Dunw…
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I would already like to know if you can fork the project by replacing the strange face with a real logo and the name by wolfenstein 3d, I have already tried but I can not compile after making the chan…
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extensions to implement:
++translation editor for text
++object editor (with spites?)
++simple 3d (based on 2d canvas)
advanced simple 3d based on 2d canvas (a wolfenstein/mercenary like engine?)
+ima…
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Do you intend to do the same with other games that use the 'Wolfenstein 3D engine' like Blake Stone, Catacomb Armageddon, Super 3-D Noah's Ark, etc?
- Is it possible to use this version for Wolf3d Mo…
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Yutani doesn't check icon for `NULL`, probably causing applications to crash (`Segmentation fault`) when setting the caption in SDL like this:
```c
SDL_WM_SetCaption("Wolfenstein 3D", NULL);
```
…
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Can You Make A Pseudo 3D Tutorial
see Thanks
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just some comments I found with testing updated MoltenVK with DXVK & Wolfenstein II Vulkan under Wine:
Wolfenstein II with MoltenVK was launching up to in game gameplay altough with glitches a whil…