-
I run demo.sh on my computer and get the result_fixed.bvh. But the BVH skeleton don't move like in your video.
Here is my result_fixed.bvh for salsa: https://drive.google.com/file/d/1g-geTpO3On4Ep1…
-
hi PeiZhuo, 感谢分享这么好的项目,我在用我们自己的运动数据进行运动重定向的时候遇到一个问题,想请教一下,我们的具体处理流程是这样的:
1. 将检测到的运动员的3d pose转为bvh文件
2. 用生成的bvh文件作为输入,按照您项目中提供的预训练模型进行预处理 + retargeting,结果和预期大相径庭,见下图(gt和output)
![image](https://u…
-
During MBVH construction the algorithm panics.
```rust
let bvh = (Builder {
aabbs: None,
primitives: triangles.as_slice(),
primitives_per_leaf: None,
})
.construct_binned_sah(…
-
Hello, thanks for the wonderful work!
Sorry to bother, I'm trying to use bvh ray tracing to calculate the shadow effect, and I'm a little confused about the `trace_visibility` function [here](https…
-
Thanks for your great work. I use https://github.com/ubisoft/ubisoft-laforge-animation-dataset to train from sractch.
the reading bvh data code is referred by
```
from fairmotion.data import bvh
…
-
### Describe the issue
Hi,
I am using BlenderProc to simulate the drop of 2000+ objects onto a flat surface, with a camera located above the flat surface. The objects are approximately a rectangul…
-
Hi,
I ran your program on notebooks.zure.com. It worked fine when I used your bvh file but it thrown an IndexError: list index out of range. How can I fix this? My bvh file have a frame of 6000+
[…
-
**Describe the bug**
in three.js editor you can reproduce 100%
1. Create 1 cube(other models also reproduce)
2. PathTrace Render(set Realistic upper right)
3. Create 2 cubes
4. again PathTrac…
-
I want to know how could use my own test real data from other mocap device(not Xsens). I am not sure whether it is the data saving format problem?
The attachment is my test BVH file.
Hope to hear fr…
-
- Provide 2 BVH -- a "from" and "to" BVH
- Provide a special traversal function that samples both with interpolation between the two
- When path tracing randomly select an interpolation value to use…