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In Portal 1, turrets have cables running between the "arms" and the main body. These are not a part of the model, but are automatically added and parented to specific attachment points in code.
![hl2…
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## Context
I know Mekanism Transports have been removed from the pack because of lags and bugs with it on old version, and this is totally understanable... But A good team of dev have work together t…
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### Description
When I print something I get error unknown command M14 E
### Steps to reproduce
Start printing over octoprint and get this error
Print withouth errors
### Hardwa…
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Bundled wires would be great for 200 volts or less cables and signal cables, also it would be great to have the utility poles with transformers to have cables coming off of the transformers output
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Whenever I have Treecapitator Updated enabled, I can't seem to break Mekanism Basic Universal Cables. I am playing on Space Astronomy 2, in addition to Optifine and this mod. I have the latest corresp…
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## Cables resistance
Cables in this mod have way too much resistance. In reality such resistance values are reached over 1km, not one meter.
We could also use cables that could handle higher voltages…
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What do you think about adding some way to connect street lights with suspended overhead cables? In my case it would be useful because in my superflat world the underground is already occupied with ca…
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- What is the bug? Glass Fiber cable connector holds a charge of about 8,000 EU
- What did you do to make it happen? Connect glass fiber cables from IC2 to relays and then a connector. I noticed …
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Have been given a Mega Drive 2 and tried using a SCART lead (with another converter) but would prefer a crystal clear HD picture. From the cables section I see there are no consoles at all, but surely…
G4DDS updated
3 weeks ago
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