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Glows:
- Customized page looks organized and cohesive, colors are nice
- Submenu with working games and buttons
Grows:
- Fix commit issue so the website is public
- Embed snake game into p…
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Random thoughts:
- Completely new section of the server
- Emulators would be defined as their own thing
- Emulators can be tied together using "platform"
- Games can be added to "platforms"
- Sup…
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Hey guys, i'm having a issue here that i think it must be related to egl-wayland after searching and reading other issues a bit, i have a setup here on my machine for Nvidia Prime and it works flawles…
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## Problems
`$ docker run --rm -i ghcr.io/minetest/minetest`
note: this reads the config from `/etc/minetest/minetest.conf`, which will become important later
this always fails because you don't …
sfan5 updated
1 month ago
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### Describe the project you are working on
Currently, I am working on a Celeste-style 2D game set in caves and forests using Godot 4.3, and one of the key visual elements involves complex lighting s…
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Many games, and maybe all of them, require the ability to have verbs that open TCP sockets as listeners or to establish outgoing network connections at the verb level.
I understand this is contrary…
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Sorry if this issue doesn't fit here, I'm not really sure where to put it as it is kind of a BepInEx question and also a Photon Unity Networking (PUN) question.
Effectively, I'm trying to make an A…
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### Describe the bug
When i choose my phones native resolution (1920x1200) moonlight gives me error 5 video decoder failed to initialize and says that my device cant use that resolution and same with…
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Hi guys,
I understand you're trying to make a difference, but you're ruining games for us.
I assume you have bots auto-joining games and posting this github link?
Well it's no fun, because ev…
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**Describe the new feature:**
Allow multiplayer games with Custom Ruleset.
**Proposal designs of the feature:**
Use some sort of signature to identify Custom Rulesets and allow trusted Cust…