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The barrel was originally modeled by @Pack_512, found here: https://www.printables.com/en/model/98987/files
It was originally meant to be printed at full size on a PLA filament printer. Its interna…
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**Describe the bug**
I have a ground mesh with a textured material:
![image](https://user-images.githubusercontent.com/82231674/128065247-aa2384b3-7094-48a5-8aee-63f03681cfa1.png)
![image](https:/…
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### Problem
Minetest supports normalmaps, bumpmaps, and the like, but it does this on a global, engine-wide basis, and all the relevant configuration values are applied throughout the engine as wel…
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### Godot version
Godot 4 dev, 55dae301777ba609c3255026f9a9852a0dbfd43b
### System information
Fedora Linux, Intel A750
### Issue description
possibly related to https://github.com/godo…
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Hi everyone,
I have installed Matjes-1.1. I would like to know if I want to simulate an AFM structure, I can provide J1, J2 and D1, D2. Which parameters are necessary in my input file? Or in the ex…
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As title mentioned, if the face has bangs, especially girls, the high mesh will get very bad results on forehead. However, I know you got very high mark on forehead part in REALY. Why I got this situa…
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Screen shots
Settings being used - https://gyazo.com/4caf6ec18ffd84a66e7725238bbce4d9
Error being produced - https://gyazo.com/d5eb3a28b4103875aa5cefcbceb599a2
Inside /BSPTextures/dev/ - https://gy…
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I'm trying to compile a version for my browser using the tags `TEXTURE_FIX=1` `TARGET_WEB=1`, but I keep on and on getting this error: `/bin/sh: line 1: cpp: command not found
make: *** [Makefile.spl…
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Hi, for some reason my results are all 0 weighted (rgb values of 127.5)
any idea what this could be related to?
my script:
```
#!/bin/sh
DAZ_PATH="/home/daz/Documents/My DAZ 3D Library"
EXP=…
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Hey, first of all thank you for this clever solution for deforming terrains. Also you have another extra effect with particles, thats really impressive.
I used this and works great, well until it …