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`THREE.WebGLProgram: gl.getProgramInfoLog() C:\fakepath(382,23-154): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
C:\fa…
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### dependencies
"@react-spring/three": "^9.7.3",
"@react-three/drei": "9.75.0",
"@react-three/fiber": "8.13.3",
"vite": "^4.1.0"
Chrome 115.0.5790.166
Android 10
### Pr…
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## Summary
Unexpect result with a rectangle with 'linear polarizer' material in front of the camera
## System information:
Platform: windows 11
CPU: 12th Gen Intel(R) Core(TM) i7-1270…
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### Describe the bug
If a vmt specifies an `$envmapmask` texture at the same time as `$normalmapalphaenvmapmask 1` it will stop rendering the cubemap reflections altogether.
### How To Reproduce
H…
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```
0.000000 [INFO ]: Client::main
0.119000 [INFO ]: Updating patcher files...
0.345000 [DEBUG]: Copying patcher update file updater_win32.exe
0.345000 [INFO ]: 1 patcher update files copied
0.346…
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```
0.000000 [INFO ]: Client::main
0.119000 [INFO ]: Updating patcher files...
0.345000 [DEBUG]: Copying patcher update file updater_win32.exe
0.345000 [INFO ]: 1 patcher update files copied
0.346…
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Tracking issue for broken samples (of which there are many)
Checking the box indicates the sample has been fixed.
Please comment on this issue rather than filing a separate one for a broken sample.
…
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Hi,
I’m encountering an issue after updating my A-Frame version from 1.5.0 to 1.6.0, specifically related to the envMap attribute. In my project, I use the a-cubemap component, and I dynamically ma…
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# New rendering system
*Disclaimer: I know about #101 and #310, but this not only about tesseract and not only about lights*
We want a robust, easy-to-use system which allows dynamic worlds.
Curr…
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This is the Stock Revolver's vmt file, located inside "materials/models/weapons/c_models/c_revolver"
![ctf_2fort0002](https://github.com/ValveSoftware/Source-1-Games/assets/71549583/db6c1afc-39b1-4…