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From the first Beta 1.8 pre-release up to the last beta 1.9 prerelease, the game had a darker panorama overlay than what would follow (#32) - I'm not sure exactly why, but this is ultimately a distinc…
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### Package:
https://aur.archlinux.org/packages/envision-xr-git
https://aur.archlinux.org/packages/wlx-overlay-s-git
### Purpose:
These are for Linux VR, but they often get updated and take a long…
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- Bitbucket: https://bitbucket.org/bmteam/pink-ponies/issue/12
- Originally Reported By: [Alexander Konovalov](http://bitbucket.org/alexknvl)
- Originally Created At: 2013-03-23T18:30:51.371
xairy updated
10 years ago
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#### Your system information
* Steam client version (build number or date): Dec 4 2020
* Distribution (e.g. Ubuntu): Mint 19
* Opted into Steam client beta?: Yes
* Have you checked for system u…
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#### Your system information
* System information from steam (`Steam` -> `Help` -> `System Information`) in a [gist](https://gist.github.com/): Computer Information:
Manufacturer: Apple
…
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#### Your system information
* Steam client version: 1723601482 , build date aug 14 8:51
* SteamOS version: 3.6.9 beta, steam deck LCD
* Opted into Steam client beta?: Yes
* Opted into SteamOS b…
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Error: net.minecraftforge.fml.config.ConfigFileTypeHandler$ConfigLoadingException: Failed loading config file cosmeticarmorreworked-common.toml of type COMMON for modid cosmeticarmorreworked
https…
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The overlay has 5 AA methods: Off, FXAA, TAA, MSAA, TSR.
My question is - how does that work together with the AA selected in the game settings? For example, if I use DLSS Quality in-game, is it actu…
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Reported by eqsub15 @ RG
**Describe the bug**
ImGui's method for storing data in the overlay ini is to store the data in memory and write when it is dirty. This creates a situation where the file…
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### Quick summary
When "Write Color Buffers" is enabled, upon reaching the second phase of the tutorial and turning around after the first test, the game drops from ~60 fps to ~20-30 fps. This doesn'…