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how to enable logging for opencv i found this https://stackoverflow.com/questions/54828885/how-to-enable-logging-for-opencv but i didnt find any method to set log level in the dart interface.
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### Tested versions
Reproducible in 4.3-stable
### System information
Godot v4.3.stable - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 580 Series (RADV POLARIS10) - A…
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Hey folks! I'm currently using 14.3.0, but looking into upgrading to more recent versions of this gem. In the version we're currently using, it's possible to set a global option for error retry using …
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### Expected behavior
If I call the method `World#setAutoSave(boolean)` with false as parameter, I would expect to disable the saving of the world as a whole, but in `net.minecraft.server.Minecraf…
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**Describe the bug**
The game crashes when opening the creative menu with Farmer's Delight Refabricated installed. This seems to be due to a Porting Lib version difference.
Crash Log
---- Min…
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### Top-level intent
- What did you try to achieve?
- LDAP resolver connection pool should be of a maximum size and close connections after some level of inactivity or total time.
### Steps …
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In: https://docs.neoforged.net/docs/resources/client/models/datagen/#configuredmodelbuilder
Code provided by the docs:
```java
MultiPartBlockStateBuilder multipartBuilder = getMultipartBuilder(MyBloc…
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**Is your feature request related to a problem? Please describe.**
From time to time, we see in our own site that a member somehow ends up at checkout to purchase the same level they currently hold.
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The codebase is currently a mix of pseudocode and real code. The task is to get it running properly according to the README. Some of the code in the README is forward looking (ie future enhancements),…
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🎯 Objective
- Analyze current codebase for architectural improvements
- Implement SOLID principles across the application
- Reduce strong coupling between components
- Optimize class responsibilities
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