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When our current [white noise op](https://cables.gl/edit/5a8d258ea3e64b723fad5f93) is animated we get obvious banding lines. Please see the example patch to see this.
I propose that we try it with a …
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This is a follow-up from [here][1]. **I would like to know if you consider this a bug.** I suspect that this is particular to XML which allows repeated tags.
The following fails to de-serialize wit…
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I'm using the useTexture hook to load in a collection of textures. Currently I've been loading each texture individually like so, which seems to work fine:
```
const MetalicCube = () => {
const…
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As soon I enable the addon, the interface starts lagging, even though I have not changed the renderer to Malt yet. There is a solid one second of lag when clicking anything (The viewport, including th…
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- [x] check uppercase port names etc
- [x] check portnames
- [x] sanity check
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### Describe the project you are working on
A Tomb raider game . .
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Using the newest version of surf-ice, I've loaded the mni152_209.curv file, and overlaid a NIFTI file containing an subcortical ROI that I eroded. I tried following [these steps](https://www.nitrc.org…
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https://dev.cables.gl/edit/1xR-Zj
in this patch, when you connect the matcap to the phongmaterial then the shader will not compile on safari (mac and ios)
it says somethign about extensions....
…
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Hello! First of all thank you for this amazing collection :)
I wanted to ask you if it is possible to have a json file (or any other format) containing all the filenames of the matcaps.
In this …
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https://pdfs.semanticscholar.org/682d/7fd5a2516a4bb6340a9893b0493ece1bcd0c.pdf
```hlsl
float MIPlevel =
log2(environmentMapWidth * sqrt(3)) -
0.5 * log2(glossyExponent + 1);
gl_FragColo…