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Nothing happens when pressing load heightmap in editor. I have to put in heightmaps game folder. But still getting error when uploading maps. Same as person above. 1081 error bla bla.
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hi, i have downloaded your pretrained model, in a test of sttr model, there is a error when load the checkpoint file, i ignore this error, at last, the epe is 49(px).
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Game crash on startup
Platform: Xbox
Game Version: 1.1.0f1
```
[Message: BepInEx] BepInEx 5.4.21.0 - Cities2 (25.03.2024 19:12:39)
[Info : BepInEx] Running under Unity v2022.3.7.9732149
…
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Not only `SoundEmitterPool` any `GameObjectPool` that gets created needs to `Cleaned` or it creates error unless _if the game doesnt restarts or new scripts gets added_
https://github.com/pancake-l…
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After downloading `sceneflow.ckpt` for the CGI_Stereo model into `./pretrained_models/CGI_Stereo` folder, I run this code
```py
maxdisp = 192
model = __models__['CGI_Stereo'](maxdisp)
model.cuda()…
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Hello, many thanks for your interesting paper.
May I ask you about the settings under which these two checkpoint files:
stereoflow_models/crocostereo_subtrain_vitb_smalldecoder.pth, stereoflow_m…
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When attempting to import a RAW heightmap, I get the following error message:
> Load16BitRaw failed: The size of the RAW file does not match the specified dimensions.
> Colossal.Logging.CustomLog…
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I'm getting an error that starts off with:
TypeLoadException: Could not load type of field 'Anarchy.AnarchyMod:k__BackingField'
I cannot figure out how to fix it
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Hi, thank you for your great work!
I have a question about the performance of the pre trained model on SceneFlow.
https://github.com/David-Zhao-1997/High-frequency-Stereo-Matching-Network/blob/c10…
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Hi,
When trying to use Tree Controller 1.1.0, I get the following error message:
[ERROR] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. -…