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Hi,
while looking into steam cache possibilities for a LAN party i stumbled upon a hidden feature in steamcmd which is the steam content cache functionality. Unfornately its tied to the Steam Site…
OlliC updated
6 years ago
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When you guys clamped these cvars to a max of 1, "mp3volume" used to be max 2 and you technically limited it to its half.
Mp3 files now play at only half of their normal volume, wav files being much …
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[This change](https://github.com/turbot/steampipe-plugin-aws/pull/2324#discussion_r1833088866) in #2324 seems to reveal an issue for S3 buckets without tags:
```
2024-11-07 17:15:06.715 UTC [ERROR] st…
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As explained in this [issue](https://github.com/ValveSoftware/Source-1-Games/issues/3317), Source SDK Base 2006 is meant to keep compatibility with older Source mods using either Half-Life 2 / Episode…
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I am loving the functionality of using the SteamAPI's "UpToDateCheck" functionality to keep several Source-based games updated on an automated basis, such as:
Team Fortress 2 (TF2)
Counter-Strike:So…
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Hi Garry and friends, I can't get `Steamworks.SteamFriends.OpenWebOverlay(url);` to work outside of the Unity Editor. Inside the Unity Editor I can sometimes (but not always!? Maybe about 5% of the ti…
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Hi,
Many have already reported these problems elsewhere like on the steam forums, and they really need to be looked into as a lot of them are game breaking. I also reposted a couple of bugs in this r…
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The README states that you can force a protocol by prefixing the URL, such as `s3::` in the case of using the s3 protocol. In my situation the following (edited) artifact URL is valid and works for do…
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https://github.com/turbot/steampipe-plugin-datadog/blob/2bb84114229f85b99f8bc9d742e42722ccd06bca/datadog/table_datadog_service_level_objective.go#L37
It seems that the APi change... a `select * fro…
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Typing kill in the console supposed to kill you instantly. However, in Opposing Force, typing kill in the console results in nothing.