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I would like to see time-dependent covariates added for survival data. I have many clinical research studies that could use this.
The key idea that makes this possible is that for a Cox model, th…
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### Description
#### Is your feature request related to a problem?
Nope just a new gamemode.
#### Describe the solution you'd like us to implement.
There are many, many, many plugins you…
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Thanks to @perry's giant pyramid we now have a growing Death Zone covering the badlands. It's a complete mess of terrain and there is no lighting. Let's make something _interesting_!
### The Game
> S…
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Easiest repro is to only allocate large objects - `gcperfsim -tc 36 -tagb 100 -tlgb 0 -lohar 1000 -pohar 0 -sohsr 100-4000 -lohsr 16002400-16004800 -pohsr 100-204800 -sohsi 0 -lohsi 0 -pohsi 0 -sohpi …
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Core: git-Purpur-2062 (MC: 1.20.1)*
MobFarmManger: 4.7.1
CMILib: 1.5.1.3
My server has different kinds of mob farm such as zombified_piglin, hoglin and warden farm.
I have enabled the auto clear…
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OS : ubuntu22.4
game server manager : linuxgsm
Command-line Parameters : ./KFGameSteamServer.bin.x86_64 "KF-BioticsLab?Game=KFGameContent.KFGameInfo_Survival?GameLength=2?Difficulty=3?AllowSeasonalS…
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### Reforged Eden 2 Build Number
Na
### Game mode
Survival
### Tested in vanilla
Not tested in vanilla or not applicable
### Description of issue
In Talon history tower, I killed Zerax before p…
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When someone is in survival mode and they break a block, instead of the item dropping on the ground (and thus being auto-removed) it would go directly into their inventory. Why this would be useful: o…
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Some improvements related to survival.
Changes:
- Solar, wind and Arc Furnace power level have been tweaks. Now several 1m solar/wind will be necessary to power a single furnace.
- Ore will take …