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Recursive tilesets !!! support!!!!! Recursive tilesets !!! support!!!!! Recursive tilesets !!! support!!!!!thanks
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# Describe the bug
I have noticed game lag and slowness after I upgraded my machine from Ubuntu 19.04 to Ubuntu 19.10.
# Steps To Reproduce
Simply playing the game, using the numpad, you will n…
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First, I openly admit I'm not a programmer. I'm an artist first, so I don't
know how "out of the way" this will be to implement.
I was wondering. Is there any chance of maybe - instead of the RPG mak…
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![binary_map](https://user-images.githubusercontent.com/32113404/32665504-156a5540-c5fa-11e7-8cd6-2d929ee21ec5.gif)
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Currently, only one tileset (from Elite Command) is available. Users should be able to choose from a list of tilesets when starting a new game.
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Right now, I don't know how tilesets with edited raws work, or how to integrate them.
It's very simple to detect that a tile comes from a specific tileset (with edited raws), but the problem is the…
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Use texture paths which should replace the original ones. Look at videos to find the correct ones.
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**Your Godot version:** 3.2.1
**Issue description:**
There is currently no documentation on the fact that Wildcard bits exists, what they do or how they should be used.
Related Issue:
https://…
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Since bevy_ecs_tilemap switched to texture arrays, I guess this feature hasn't worked and I haven't noticed. Need to make sure to make reloaded textures COPY_SRC!
Trouv updated
7 months ago
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When switching tilesets in the Tilesets panel, the brush is set to the currently selected tiles in that tileset. This overwrites any currently set brush, and if the tileset previously had multiple til…