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Unity released their new editor scripting system for a while ago. According to them, it has enormous performance benefits. Xnode should switch to this new system as well.
https://blogs.unity3d.com/20…
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Create an editor script to make it possible to trigger GameEvents from the Unity Inspector. Probably best to create a generic class that gets extended for each GameEvent type.
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**Error:**
> NullReferenceException: Object reference not set to an instance of an object
> Entitas.CodeGeneration.Unity.Editor.UnityCodeGenerator.checkCanGenerate ()
> Entitas.CodeGeneration.Uni…
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### How to reproduce issue
1. Create empty Unity project
2. Import Bolt 1.2.6
3. In Wizard window click "Install core Bolt package"
### Expected Behavior
Installation finishes successfully
…
ghost updated
5 years ago
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I'd like to try out the features provided by TextureSideWallModifier, but I have no idea how to even start with it. I understand I need to select "Custom" for the primitive under the modeling section,…
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使用ソフトウェアのバージョン:
* Unity 2018.2.18f1
* UniVRM-0.50
再現手順:
1. 新規プロジェクトを作成する。
2. UniVRM-0.50をインストールする。
3. 添付のglbをAssetsにドロップしてインポートする。
4. 生成されたprefabをHierarchyにドロップして配置する。
5. 配置したオブジェクトを選択して、Ins…
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I've been trying to use this workflow to test iCloud support prior to submitting to the app store, and the result always gave me an entitlements error, and I've just noticed that's because the `if [ "…
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There are errors when generating inputs using the SteamVR Input window:
```
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.GUILayoutUtility.LayoutFromConta…
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Error ocurred when i was using 2018.2 branch with 2018.2.16f1.
Need help, Thanks!
```
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.EditorUtility.InitI…
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In 0.0.11-preview, after creating a new composite binding (d-pad, axis, etc.), selecting one of the parts yields the following error:
NullReferenceException: Object reference not set to an inst…