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BoltEngine
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Bolt-Tracker
New issue tracker for Photon Bolt
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Bolt Connection times out earlier than expected
#185
sa-martinlundgren
closed
1 year ago
1
Can't Compile Assembly
#184
MertKalkanci
closed
2 years ago
1
Bolt Entites are not attached if they're scene entities.
#183
Martin-PixelToys
opened
3 years ago
7
If you close Bolt Debug Start window it does not restore you to the scene you were editing
#182
GetLitGames
opened
3 years ago
0
Inconsistent design and deprecation
#181
SubtleTechnology
closed
3 years ago
1
Listening UDP socket is somehow left open and locked after shutdown
#180
GetLitGames
closed
3 years ago
2
DetachToken is null on client
#179
vladnau89
closed
3 years ago
6
Photon realtime returns what I would think should be an error as a Warning in editor output
#178
GetLitGames
closed
3 years ago
1
Feature Request: Mergeable json formatting
#177
HenryStratton
closed
3 years ago
5
Using BoltNetwork.RaycastAll allocates garbage
#176
tfJonathan
closed
3 years ago
2
How to detect a disconnnected user in the updated Bolt Engine? Can you explain with examples?
#175
yessGlory17
closed
4 years ago
1
SceneLoadLocalDone called twice
#174
vladnau89
closed
4 years ago
8
Typo in BoltNetwork.Entities description
#173
alkboda
closed
4 years ago
1
Bad code logic.
#172
wofwof
closed
4 years ago
4
UdpSessionError
#171
yessGlory17
closed
4 years ago
3
`BoltNetwork.RemoveGlobalEventCallback` does not remove callbacks
#170
heilhead
closed
4 years ago
1
Error in Bolt online documentation
#169
viliamvolosv
closed
4 years ago
1
Import Mecanim Modes settings does not changed
#168
vladnau89
closed
4 years ago
1
New unity Input system not supported?
#167
alanaasmaa
closed
4 years ago
2
Debug Start with Editor as Client does not load Scene correctly
#166
mariuskilian
closed
4 years ago
1
Add a checkbox like "Signal OnInitialState done" for BoltEntity or StateBehavior
#165
SubtleTechnology
closed
4 years ago
1
[Enhancement] When the App ID is null/empty, nothing is logged, however sessions do not show
#164
pippinmole
closed
4 years ago
3
BoltNetwork.get_IsSinglePlayer () gives NullReferenceException after Bolt Shutdown
#163
paulo-lafeta
closed
3 years ago
4
Problem Compiling Assembly on 2019.3.3f1
#162
pippinmole
closed
4 years ago
1
Bolt Release Mode not Compiling Assets
#161
pippinmole
closed
4 years ago
1
Enhancement: Log when AppID hasn’t been set
#160
pippinmole
closed
4 years ago
1
Bolt Release mode switch doesn't work
#159
pippinmole
closed
4 years ago
1
Bolt cannot be started if invoking ShutdownImmediate before BoltStartDone
#158
cetester001
closed
4 years ago
2
Bolt release mode not compiling
#157
cetester001
closed
4 years ago
4
BoltNetwork.CurrentAsyncOperation != null throw exception
#156
vladnau89
closed
4 years ago
1
Calling BoltNetwork.Instantiate() with a protocol token >~1200B results in a silent error.
#155
tkgszaluga
closed
4 years ago
4
Unable to load scenes after disconnecting during a scene load
#154
lukefanning
closed
4 years ago
1
GameDoesNotExist occured when BoltMatchmaking.JoinSession(string sessionID, IProtocolToken token) to join existing session
#153
cetester001
closed
4 years ago
1
BoltMatchmaking.JoinSession failed with error "Operation RaiseEvent (253) not called because client is not connected or not ready yet"
#152
cetester001
closed
4 years ago
2
No indication of SessionConnectFailed cause
#151
HenryStratton
closed
4 years ago
1
Add option in Bolt Scenes to debug start in Single Player
#150
nlebedenco
closed
4 years ago
1
BoltNetwork.ServerFrame performance issues
#149
darvell
closed
4 years ago
1
ReleaseControl API Docs
#148
herpdederp
closed
4 years ago
1
No null-check in BoltCore.BeginShutdown
#147
M1raclee
closed
4 years ago
3
BoltConfig.connectionRequestAttempts not respected
#146
nlebedenco
closed
4 years ago
1
Unpredictability caused by overloads of GlobalEventListener.SceneLoadLocalBegin and GlobalEventListener.SceneLoadLocalDone
#145
nlebedenco
closed
4 years ago
1
False error logged when running as SinglePlayer and ShutdownImmediate is called.
#144
nlebedenco
closed
4 years ago
1
Linux Editor can't correctly compile assembly
#143
syrikaru
closed
3 years ago
2
Lag Compensation is not work properly
#142
vladnau89
closed
4 years ago
1
Trigger delegate not being fired on proxies when set outside of/after Attached()
#141
cantorek
closed
4 years ago
1
Assert fails when starting Bolt if the current scene is from an assetbundle / not in build settings
#140
djensen19
closed
4 years ago
1
BoltEntity state property arrays create massive Editor Overhead
#139
pippinmole
closed
4 years ago
1
Velocity stops right after landing for half a second with default bolt auth controller
#138
TheRealPhineas
closed
4 years ago
1
Move Resources that are only used in the editor
#137
herpdederp
closed
5 years ago
1
Reliable Streaming
#136
herpdederp
closed
4 years ago
4
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