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# Compatibility Report
- Name of the game with compatibility issues: Half-Life 2: VR Mod
- Steam AppID of the game: 658920
## System Information
- GPU: RX 6800 XT
- Driver/LLVM version: Mesa 22…
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**Rope** -
_Player Control_: Only control is to tug/pull and let go.
_Visual Effect_: Sail moves to center when pulling
_Effect on Boat_: Dictates speed & partial direction of boat [direction influenc…
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I'm using the latest iteration of TrueOpenVR , and I am using the provided SplitterAdvance.dll with the configurations in the ini files as:
- Both HMD and all the controller driver options (Positi…
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Issue - SteamVR does not detect input from the Steam Controller
OS/GPU drivers - Windows 10 stable (17134), Nvidia 398.11
Steam Client/SteamVR Version - Duplicated with both stable and beta of S…
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I think it would be cool to have MIDI input and output inside Neos.
So that you could make Neos into a type of VR MIDI controller.
Or use a program like Ableton live to output MIDI to control light…
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**Which game or application is your request about?**
Oculus Touch Basics and Oculus Home VR and probably all other games with Oculus Touch?
**Sometimes** however, I see it working in Oculus First Co…
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Unity 2019.1/Vive Input Utility/Oculus Integration 1.35/
Tracking, Button Functions well, but Haptic does not work at all.
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Device connected with duplicate serialNumber: Rift_CV1 Controller inde…
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1. Browse to pacman
2. Click VR goggles
Expect: option to Start game from within VR
Actual: no Start button, Oculus Go controller buttons don't start the game either
Perhaps an easy fix here i…
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I seem to be having issues where my play space is always off centered and a few feet below me. I have tried using Continuous Calibration to try and re-center myself. I have tried to not use that and u…
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### Bug description
Interacting with the VR example scene on the HoloLens 2 headset causes the example cone to fly off into the distance at an odd angle. It is hypothesized this is a side effect of u…