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Hi,
I am installing wasp-os on a Colmi P8 and the install went very well until it came time to use DaFlasher to install micropython.zip. I had finished installing the bootloader-daflasher.zip file an…
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### Raze version
Release v1.4.0
### Which game are you running with Raze?
Other
### What Operating System are you using?
Windows 11
### If Other OS, please describe
_No response_
### Is your f…
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This is what it currently looks like:
```
✨ Starting a PostgreSQL dev database (based on your Wasp config) ✨
Additional info:
ℹ Connection URL, in case you might want to connect with external…
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Implement what Miho suggested here: https://github.com/wasp-lang/wasp/issues/1622#issuecomment-2016422324.
Instead of magically generating the default `favicon.ico` and telling users they can overr…
sodic updated
3 months ago
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Implement enemy types as discussed in #11
The Giant Wasp is already present in the project, but currently despawns upon hitting the player once. This has to be adapted to the attack pattern descri…
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Suggested by @seltmann - when discussing lack of records for wasp genus Enicospilus http://www.globalbioticinteractions.org/?interactionType=interactsWith&sourceTaxon=Enicospilus : ```[...] The insect…
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Wasp currently has no way to let users download dynamic binary assets nor upload them. This is a fairly common use case, so should be supported. Where these assets are stored is a related topic (datab…
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As per user's suggestion, we could implement a Github CI Action that builds your Wasp app.
We should investigate if other web frameworks have similar actions and see how they do it as a starting po…
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@cursorial 's suggestion to maybe find some way to reduce repeated boilerplatish code of defining similar Wasp Operations to something shorter is interesting!
I am not sure what would the best way be…