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> Working on something adjacent to this, so I'm writing it here while I'm submerged in the muck:
>
> The RWops and filesystem components could be merged into a new filesystem API, designed less arou…
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```
>What steps will reproduce the problem?
1. Download the XNA winforms content pipline sample
(http://creators.xna.com/en-GB/sample/winforms_series2). Note this
requires instalation of XNA game s…
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I am getting exception but am unsure what exactly I will need to do to get rid of the exception. Here is the exception:
System.NullReferenceException was unhandled
HResult=-2147467261
Message=Obj…
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# Module Request
Note: Please try setting up a configuration yourself before raising an issue to request a configuration: ~~https://config.getamp.sh/~~
***There is a newer beta version available …
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Apparently on Windows bool is also 4-byte, according to: https://github.com/FNA-XNA/FAudio/commit/d0a90be6984cde9ea37715b2607930eb227877c1
However tests header defined bool as `uint8_t`: https://gith…
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```
>What steps will reproduce the problem?
1. Download the XNA winforms content pipline sample
(http://creators.xna.com/en-GB/sample/winforms_series2). Note this
requires instalation of XNA game s…
-
Edit 4/26/18: This has been turned into a tracking bug. Any occurrences of the issue can be reported here.
https://sentry.io/cfg/dwarfcorp/issues/399903039/
```
OutOfMemoryException: Except…
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Unhandled exception at http://localhost/devbox/jsil/thhd/JSIL/lib/XNA/Content.js line 47:
Uncaught Microsoft.Xna.Framework.Content.ContentLoadException: The asset 'thunderhead_font_01' is not in the a…
ghost updated
8 years ago
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Add project templates:
- [ ] Standard Game Template - Provides the foundation needed for creating a game with the editor
- [ ] Barebones Template - Provides only what is needed to update, render an…
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Somewhere in here:
https://github.com/MonoGame/MonoGame/blob/develop/MonoGame.Framework/GraphicsDeviceManager.cs#L291
We should be enumerating the `GraphicsAdapter`s in the system and picking th…