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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Affected Build(s)
2117.1
### Description of Issue
I have installed the latest version of lime 3ds but my emu…
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It would be nice to be able to modify the registers (and potentially other nodes). Looking at the code it seems like it should be possible (using `writeNodes` in perfect6502.c, etc.) but somewhat tedi…
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Will you guys be creating any app for iOS devices???
I found that the latest Apple devices can support OPENGL ES 3.2!!
That why I asked...
ghost updated
5 years ago
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It's fab we have the ZX Spectrum, is the Amstrad_CPC_464, CPC 664, and CPC 6128 range being added to the list :)
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When I launch a game on certain systems such as Gameboy the image appears but there is noticeable waviness and distortion in the image. Furthermore, I don't get any game audio but there are some occa…
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As of iOS 14.4, JIT was removed and it makes Play crash when loading ISO. Is there not a way we can change recompiler/CPU for iOS (ie, IR Interpreter)?
I can't access files on non-Jailbroken iPhone f…
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DMC DMA read corruption occurs in Nestopia UE on even cycles when it should occur on odd cycles. I'd like to use even-cycle joypad reads to avoid having to spend cycles reading joypads 2 or more times…
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```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…