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**Module Version:** v0.7.9
**Describe the bug**
Once the quest tracker is opened, the window cannot be closed. I tried deactivating and the reactivating the module, but the window stays and is sti…
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### Expected Behavior
Weather effects such as clouds/embers/fog are not affected by lighting
### Current Behavior
In the light source's area of effect, weather effects disappear. They continue movi…
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**Describe the bug**
I used to work with this macro in 8.X and it was converting my dead NPCs / monsters into "Loot chests" so that players can loot them. In 9.X it doesn't work anymore. I asked for …
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**Describe the bug**
Adding more than one creature type in the Check Creature Type field yields not effect on creatures in the list while adding only one creature does work as intended.
**To Repro…
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**Ask** (via @dangerdaren): One concern is it might be best if instead of triggering on the selected token, I wonder if there is a way to make it apply to "whichever token triggered the event". Just i…
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Hi.
I got 5 players and the position from the checkbox is a little confusing.
![image](https://user-images.githubusercontent.com/4999783/124942584-26b60c80-dfe2-11eb-9d3f-d07f09594f53.png)
Ca…
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witchBolt.js:118 Uncaught (in promise) TypeError: Cannot read properties of null (reading 'effects')
[Detected 3 packages: advancedspelleffects, lib-wrapper, drag-ruler]
at witchBolt.js:118
…
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Star Wars 5e is a system that uses the DnD5e rule system. Many modules that work with 5e also work with SW5e by default, but it seems like they sometimes have to be enabled in the code. The system use…
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I am wondering why my DND5e helpers doesn't prompt me for Undead Fortitude nor Regeneration is working. My foundry is set in Italian, while my NPCs features are in english. Not sure if that's the iss…
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Looks like The Furnace has been depreciated. From FoundryHub:
"An update from the League of Foundry Devs. Kakaroto has left the Furnace in community hands so he can focus on working on the Forge.
…