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DFreds
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dfreds-convenient-effects
A FoundryVTT module that adds easy to use toggleable active effects for any system.
MIT License
49
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39
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Make base version install
#354
darksuji
closed
2 hours ago
0
Flanking effect not applying bonus
#353
Klausweb61
opened
2 days ago
0
Add a "restore to defaults" button
#351
BrotherSharper
closed
2 weeks ago
2
Covenient Effects is Adding Multiple of the Same Custom Active Effect
#350
Shareenx
closed
2 weeks ago
3
Change convenient effect ID slugify function OR allow manual ID editing
#349
BrotherSharper
opened
1 month ago
4
Special duration 'Is attacked' only removing effect if attack hits
#348
Subcity88
closed
1 month ago
1
Improve Hold Person and Hold Monster effect
#347
CaosFR
opened
2 months ago
0
Update fr.json
#346
CaosFR
closed
1 month ago
0
Effect applied to multiple actors at different time, expires at same time.
#345
picollo-24
opened
2 months ago
0
Add cn.json
#344
yyzitai
closed
2 weeks ago
1
Convert from FT to M
#343
eduardopato41
opened
2 months ago
3
Chinese characters should not be ignored, Request to add support for Chinese characters.
#342
yyzitai
closed
2 weeks ago
7
Restore "Toggle as Status Effect" Functionality
#341
valqueerie
closed
2 months ago
1
Create fr.json
#340
CaosFR
closed
2 months ago
0
Probably a bug with applying effects
#339
NickRimer03
closed
2 months ago
3
[possible bug]
#338
jtgeraldes
closed
2 months ago
5
[Possible Request] + New pt-BR translation
#337
eduardopato41
closed
2 months ago
2
Error on client side when deleting effects
#335
boss-loot
closed
3 months ago
2
Pre-made Effects Missing
#334
Stonedtroll
closed
3 months ago
4
Effects translation
#333
Elfrey
closed
3 months ago
0
Concentration not working at all
#332
Trinistar
closed
3 months ago
1
[BUG] macro.CE can't reference the effects of DCE
#331
Memorize-Remix
closed
3 months ago
1
Module rewrite
#330
DFreds
closed
3 months ago
0
"Cannot read properties of undefined (reading length')" error on load
#329
thinkedem
closed
3 months ago
1
Version 12 compability?
#328
Eireman
closed
3 months ago
53
[BUG] 4th level exhaustion doesn't cut hitpoint maximum in half & it is causing visual artifact
#327
TrofimSelbs
opened
6 months ago
9
Convienient Effects do not seem to work with systems other than DnD
#326
picollo-24
closed
5 months ago
1
[Feature Request] Macro to render the CE panel.
#325
mflaherty97
closed
3 months ago
4
DND5E 2.4.1 Effect removed before combat
#324
vinnie2k
closed
8 months ago
2
add test to see if actor has prone before adding it automatically...
#323
gludington
closed
3 months ago
1
Feature Request: Create Custom Skill/Actions
#322
ghost
closed
8 months ago
1
[Bug]Concentration spells not working
#321
EvldoaTV
closed
3 months ago
9
Movement effects aren´t really blocking token movement
#320
spitfire1081
closed
8 months ago
1
[Feature Request] a way to make the aid spell (or similar effects) work properly when applied
#318
SirAron111
opened
9 months ago
4
[Feature Request] Option to put the effect directory to a sidebar directory
#317
p4535992
closed
8 months ago
1
[Bug] D&D5E 3.0.2, Convenient Effects breaks charsheet method for setting Exhaustion
#316
apoapostolov
closed
3 months ago
5
Support for New dnd integration v3.0
#315
EvldoaTV
closed
9 months ago
3
An attempt to expand the module to a multisystem view (tentative 3)
#314
p4535992
closed
9 months ago
4
[FR] New Replace function for status effects
#313
Witchcrafter1
closed
9 months ago
1
Permissions errors and player chat messages for custom effects creation and removing invisibility.
#312
highrockgames
closed
8 months ago
2
Shy Effects feature
#311
gurgugnao
closed
10 months ago
1
[Bug] Unable to use "Wounrded" condition in MidiQOL
#310
Gensokian
closed
10 months ago
2
add handling for item card rolls with no .card-buttons element
#309
hwangeug
closed
10 months ago
0
applying unconscious while prone applies multiple instances of prone condition
#308
hwangeug
closed
3 months ago
3
Remove effect button doesn't appear
#307
Glandulf
closed
1 year ago
3
Custom Nested Effects do not follow HTML Formatting
#306
Vaalenc
closed
3 months ago
1
[FR] Add different display types for CE list
#305
kszczepanskidev
closed
3 months ago
3
[BUG] Prone applies advantage to thrown weapons at range
#304
GhostwheelX
closed
9 months ago
1
AOE abilities do not target "incapacitated" tokens.
#303
zeldafreak6245
closed
1 year ago
1
Stuck loading scenes from my updated v10 world
#302
NdranC
closed
9 months ago
5
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