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Hi, i got an error and warnings wile compile Houdini Engine for UE4 4.26 with RunUAT.sh
Houdini Engine 4.26
Unreal Engine 4.26.1
OS Fedora 30
In file included from /run/media/victor/WD_250/H…
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I'm using the Houdini Indie Steam version on MacOS, and have the plugin installed in Unreal. But it will not connect. I have tried both the TCP using localhost:9090, and the named pipe.
If I instal…
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### Add support for token based Auth
At the moment seneca-auth supports only a cookie(session) based authentication scheme. In order to support API-Only servers for native mobile apps (which is a com…
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Hi, I would like to add JWT authentication because I think it would very interesting for this hapijs generator.
I have a hapijs backend in which I use the module [hapi-auth-jwt2](https://github.com/d…
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Hapi and Joi have had a massive refactor of their libraries hapijs/joi#2037 hapi-openapi relies on this library to validate a swagger. The enjoi library also needs an update to use these latest librar…
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I am trying to follow structure of https://github.com/AnomalyInnovations/serverless-stack-demo-ext-api
But cannot get work serverless-bundle together with [chrome-aws-lambda](https://github.com/ali…
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... since all decisions regarding its development are now made by people who had nothing to do with express.js in the first place (see https://github.com/strongloop/express/issues/2264).
Locking down…
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We have this janky approach where we just dump the JSON representation of trips onto the page.
Nicer would be to POST this to an API endpoint and get back a nice short key, like `bongo-monk-zingo`,…
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**Is your feature request related to a problem? Please describe.**
Logging should be more flexible and ideally the developer should be able to choose which logging module to implement.
**Describe …
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**Description**
Extensions on primitive elements (https://www.hl7.org/fhir/json.html#primitive) get lost when serialized and after that, deserialized again.
Especially with Camunda process variab…