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One question /vr/ folks were asking about was how the natural mobility and speed of the characters may lend itself well to an instagib mode.
I'm assuming this wouldn't take much more than a check for …
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```
GLSL shader failed to compile
0:29(7): error: type mismatch
10:55:36: ERROR[main]: generate_shader(): failed to generate "bumpmaps_solids", addHighLevelShaderMaterial failed.
GLSL shader failed t…
Zeg9 updated
11 years ago
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There is an acknowledged problem where all modes have a 1 shot kill, I am doing my best to trace to the cause and fix this issue. Thank you for the reports
- DeathStar
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I think the bounce of the laser should do only 3 damages.
It is a fact that frags done with the bounce aren't done on purpose in general. I think that like with the grenade launcher, direct hits shou…
ghost updated
13 years ago