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Hello @peterhinch
I see that you added this fetaure:
March 2022: Add [latency control](https://github.com/peterhinch/micropython-micro-gui/blob/main/README.md#45-bound-variable) for hosts with S…
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In the docs of app.h you can read _"even though only windows is supported right now"_, but however, the source code seems to have a SDL platform backend. I'm wondering if that backend can be used (in…
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installed with setup.py (pip install .) I get the following traceback when trying to import the module
>>> import nanogui
Traceback (most recent call last):
File "", line 1, in
File "/home/…
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## What are the steps to reproduce this issue?
1. connect the Pico H on VSCode and configure a new project with Pico-W-Go
2. create a script MicroPython like blinking a LED
3. when uploading projec…
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Hello,
please consider upip support for easier upload to ESP32. Because rhsell have some issues with large and lot of files... So upip will safe lots of broken keyboards and USB cables ;)
```
/mi…
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I cannot compile the current version of nanogui.
After I ran the cmake command, this came out:
```
root@project:~/nanogui# cmake ./
-- NanoGUI v0.1.4
-- The CXX compiler identification is GNU 8…
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Hi,
first, thank you very much for providing this framework of tools and packaging it into nanopack for easier installation.
I installed nanopack-0.1.4 via pip into a virtualenvironment, but it …
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Hi Thomas,
I'm experiencing a slight flickering any time I move the mouse over the UI (image or controls) or interact with the app. This is only happening on the mac, I haven't seen this behavior o…
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Is it possible to compile NanoGUI to WebAssembly when using it with Python bindings in Python code? The Python code not related to the gui with be compatible Pyodide (https://pyodide.org/en/stable/).
g3blv updated
2 years ago
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It seems the `glutils.h` was deleted and the related `GLShader` class is now just an empty class in `common.h`.
How should a shader defined with this new version of `nanogui`?
I cannot find any do…