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https://godotshaders.com/shader/wind-waker-water-no-textures-needed/
I'm still trying to figuring out how to make this work with the surface on 3d sphere
![image](https://user-images.githubusercon…
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Is there a way to constrain the `diff`? What if we added an ocean heat content observational product.
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The ocean is currently very flat (literally). We need waves
- [x] Wave sprite (For mvp only 1, but we should have multiple if time allows us)
- [x] Wave animation (At least 3 for each)
- [ ] Soun…
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Here are my first ever NNGM novels! I wrote a program that splits videos into frames, runs those frames through an image to ASCII art converter (written by [Christian Diener]( https://gist.github.com/…
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```
incorporate ocean weighting parameter
will need to be handled inversely from other layers (low ocean weight == high
ocean cost)
```
Original issue reported on code.google.com by `sfletche@gmail.…
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Hello.
Tried sending a mail 2 weeks about this, but as I havent recieved any response yet I will also create this issue.
We are looking into including ENOB into the nattrak solution - ENOB is alre…
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Map is created with ocean where afghanistan should be. The issue is even visible in the documentation:
https://controlsfx.github.io/features/worldmapview/
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What is the recommended ocean level data most appropriate for ocean acidification variables? Ie. 'surface' values, 5m, 10m, deeper?