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I downloaded the latest xcode dmg and mounted it on my mac-mini. I copied over the gen_sdk_package.sh, but it will not find my xcode. Any suggestions? And, any mailing list or similar that could be…
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Hello,
Have this error
```
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
```
```
+ echo ''
+ '[' 0 -eq 1 ']…
aspel updated
2 months ago
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### Godot version
v3.4.4.stable.official [419e713a2]
### System information
MacBook Air (M1, 2020), MacOS Monterey 12.4
### Issue description
When I Try to build and run the simulation in Xcode i…
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There is a library here https://github.com/kbinani/screenshot with native (no cgo) support for X11 and Windows, and with macOS cgo support. Instead of implementing for every OS perhaps it is better to…
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hi,
Thanks for providing java solution for crc32c-sse4.2 using native library. I can see you have uploaded SNAPSHOT version of this artifact at : [Sonatype-Staging_maven-repo](https://oss.sonatype.o…
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Other than the camera implementation, GPU is the only subsystem with >10.14 SDK requirements:
```
/home/flibitijibibo/libraries/SDL3/src/gpu/metal/SDL_gpu_metal.m:102:5: error: 'MTLPixelFormatB5G6…
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Hi!
I tried to compile an Amethyst (mini) game for macos from my Linux, since I don't have a mac but some of my friends do. Here are my commands:
```
rustup default nightly
rustup install nigh…
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I use osxcross built gcc to cross compiling for macos on linux, but meet error: unrecognized command-line option '-fobjc-link-runtime', that's because xz-2.params generated by linker from https://gith…
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Hi,
We are facing a problem with the library generated by cctools as it's doesn't contain arm64 simulator architecture, which is expected by simulators on the M1 mac machine.
Does cctools generate…
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When I try to install `curl` (or anything that ends up installing `curl-ca-bundle`), this happens:
```
candidates for curl-ca-bundle:
curl-ca-bundle-7.88.1_0.any_any.noarch.tbz2
curl-ca-bun…